Akihabara: Anime, Retro Games and the Truth About Tokyo's Mario Karts
- Aug 3
- 3 min read
Every travelling household has one member whose Japan list begins with Akihabara. Tokyo's electric town is the world capital of anime, manga, games and electronics, a district where entire buildings are dedicated to model kits, retro cartridges or trading cards, and where the arcades still ring like it is 1999. It is also the neighbourhood attached to one of the most asked questions we get: can you actually drive Mario Kart through Tokyo? Short answer, sort of, and there is a licence step Kiwis need to know about before they leave home.

What Akihabara actually is
Akihabara, one stop from the main loop of central Tokyo, grew from a post-war electronics market into the spiritual home of Japanese pop culture. Today that means multi-floor anime department stores, second-hand game shops where the stock reads like a museum, capsule-toy walls by the hundred, themed cafes, and arcades across several storeys. The giant discount store Don Quijote has one of its most famous branches here, a chaotic vertical bazaar that is an experience in its own right, and dangerous for luggage allowances.

How to do the day well
Go with a loose mission rather than a plan: one retro game shop, one hobby floor, one arcade session, one themed cafe, and unstructured wandering in between, because the best finds in Akihabara are never the ones you searched for. Collectors should carry their passport, as the bigger stores offer tax-free counters for visitors. And families should know that most of the district is entirely all-ages fun, with the arcades and gachapon halls the reliable kid-pleasers.
The truth about the Tokyo Mario Karts
Those convoys of go-karts you have seen weaving through Shibuya in costume are real, and they are street-legal, guided tours run by private companies on public roads. Two truths to set expectations. First, they are not affiliated with Nintendo, so nobody is officially driving Mario Kart, and the costumes are dress-ups rather than Nintendo characters. Second, and this is the one that catches people at the counter: you must hold a valid International Driving Permit to drive.
For New Zealanders, that means getting an IDP through the AA before you fly. It is quick and inexpensive at home, and impossible to sort out once you are standing in Tokyo. If the karts are on someone's list, the IDP goes on the pre-trip checklist the same day the flights are booked, which is exactly the kind of detail we build into the planning when we design a trip.

Beyond Akihabara for the gamer in the group
If Akihabara is the pilgrimage, Super Nintendo World at Universal Studios Japan in Osaka is the theme park chapter of the same story, and the two ends of the country pair beautifully for a gaming household. Our Universal Studios Japan family guide covers how to get that day right.
Akihabara FAQ
Can you really drive Mario Kart through Tokyo?
Street go-karting through Tokyo is real: private companies run guided convoys of small karts on public roads, often with costumes. They are not affiliated with Nintendo, so it is not officially Mario Kart, but the experience people picture is the one on offer. You need a valid International Driving Permit to take part.
Do I need an International Driving Permit for Tokyo go-karting?
Yes, and this is the step that catches people out. New Zealand drivers need an International Driving Permit issued before leaving home, available through the AA, alongside their NZ licence. Without it, no operator can legally put you in a kart, and it cannot be issued in Japan.
What is Akihabara famous for?
Akihabara is Tokyo's electric town: the world capital of anime, manga, video games and electronics. Multi-storey hobby shops, retro game stores, arcades, themed cafes and giant discount stores make it a full day for anyone with a gamer or collector in the group.
Make it part of a designed trip
Whether Akihabara is a two-hour stop or the whole reason someone agreed to the trip, we will size it right and handle details like the IDP checklist so nothing gets missed. Start with a free consultation and tell us who the gamer in your group is. No obligation, no hard sell.




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